Hairstyles I created for various races that where released for Guild Wars 2. I concepted, sculpted modeled and textured each of them
Hairstyles I created for various races that where released for Guild Wars 2. I concepted, sculpted modeled and textured the both of them
Worked on the armor creating high res hardsurface pieces, the game ready model and texures. I also was in charge of the refit from of the shared pieces from the male body to the female body. This set was for Guild Wars 2 Heart of Thorns
Worked on the armor game ready model and texures. This armor features VFX that were handled by the VFX team. This set was for Guild Wars 2 Heart of Thorns
Worked on the armor game ready model and texures. This set was for Guild Wars 2 Heart of Thorns
Worked on the armor game ready model and texures. I made sure as much as possible was reused as possible between the 2 tiers. This set was added as a reward tier for PvP
Worked on the armor game ready model and texures. I made sure as much as possible was reused as possible between the 2 tiers. This set was added as a reward tier for PvP
Worked on the armor game ready model and texures. I made sure as much as possible was reused as possible between the 2 tiers. This set was added as a reward tier for the in-game mode World vs World
This is all of the work I created at ArenaNet during my time there from 2014-2015. Seeing all of the work I did in a game I was a huge fan of was an absolute treat. Some of the stuff was additions to the base Guild Wars 2 game, some where store cosmetic add-ons and some were for the game's first expansion Heart of Thorns. Specific details for each set are under the image