Alexandra Jackson
Alexandra Jackson
Character Artist
Seattle, United States of America

About

My name is Alexandra Jackson, I am a Character Artist living near Seattle, WA. My goal as a professional creative is to collaborate with a team on interesting and challenging projects. I also always look to continue improving my skills through learning and working with others.

Resume PDF

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Skills

3D ModelingLow-poly ModelingHigh-poly ModelingCharacter ModelingHard Surface ModelingDigital SculptingTexturingPBR TexturingPhysically Based Rendering

Software proficiency

3ds Max
3ds Max
Maya
Maya
ZBrush
ZBrush
Photoshop
Photoshop
Substance Painter
Substance Painter
Marvelous Designer
Marvelous Designer
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag
3DCoat
3DCoat
Quixel Suite
Quixel Suite
xNormal
xNormal

Productions

  • Kh3 boxart
    • Video Game
      Kingdom Hearts 3
    • Year
      2019
    • Role
      Lead Character Artist
    • Company
      Keywords Studios Seattle - Lakshya Digital
  • Reignitedtrilogycover
    • Video Game
      Spyro Reignited Trilogy
    • Year
      2018
    • Role
      Character Artist
    • Company
      Keywords Studios Seattle
  • Dauntless cover
    • Video Game
      Dauntless
    • Year
      2018
    • Role
      Character Artist
    • Company
      Keywords Studios Seattle
  • Gw2hot
    • Video Game
      Guild Wars 2 - Heart of Thorns
    • Year
      2015
    • Role
      Character Artist
    • Company
      ArenaNet
  • Gw2
    • Video Game
      Guild Wars 2
    • Year
      2012
    • Role
      Character Artist
    • Company
      ArenaNet

Experience

  • Character Artist at Keywords Studios Seattle
    Redmond, WA, United States of America
    October 2015 - May 2019

    Art directed, gathered and created visual reference and well documented pre-production, to ensure assets are created at the highest level and achieved quick client approval

    Managed outsourcing to polish and direct 3d models to meet the strict specifications of AAA clients

    Solved artistic and technical problems by creating pipelines and workflows to streamline asset creation on a tight timeline

    Prioritized efficiency to meet AAA client expectations with a low number of iterations

    Owned the creation of 3d assets to be the quality bar for the outsourcing team

    Constantly provided concise direct feedback, yielding results and providing opportunities for outsource artists to learn

    Credited Titles:

    • Kingdom Hearts 3

    • Spyro Reignited Trilogy

    • Dauntless

    • Brass Tactics

    • Witchblood

    • Unannounced projects under NDA

  • Character Artist Intern at ArenaNet
    Bellevue, Wa, United States of America
    April 2014 - April 2015

    Created armor and hairstyles for Guild Wars 2 and it’s first expansion Heart of Thorns

    Credited Titles:

    • Guild Wars 2 (post launch content)

    • Guild Wars 2: Heart of Thorns